Maybe you have seen it, recently a new wallpaper was added in my gallery, with the theme love. In this tutorial you are going to make this beautiful wallpaper, using Photoshop. The outcome will be more or less as the image you can see hereunder. (click for original size).
The render was made in a 3d application, but this tutorial will stick to the parts that were done in photoshop. This tutorial will be done in the ‘underlaying-layers-method’, which means that the tutorial will start with the bottom layer of the document as the first step and will end with the top layer. So let’s start!
Welcome to my first tutorial. We are going to learn to apply displacement mapping in blender 3D. Displacement mapping is a common used technique in 3D world and is used for altering 3D shapes with image based textures. It can save a lot of time, because with a simple displacement map you can add heights and depths much faster as modelling them. Bumpmaps are usually black and white colored, white means higher and black means lower.